
Technobabylon
mindcavity's Progress

Prisoner of Consciousness
Part 1 complete
Unlocked 27 May 2015 at 9:02 PM

Suicide City
Part 2 complete
Unlocked 27 May 2015 at 9:42 PM

Fission
Part 3 complete

Meeting of Minds
Part 4 complete

Germination
Part 5 complete

Crisis of Consciouness
Part 6 complete

Jahiliyyah
Part 7 complete

Flesh Drive
Part 8 complete

Ripper
Part 9 complete

Runtime
Game complete

Middle Management
Got the door code at Animus
Unlocked 27 May 2015 at 9:24 PM

Sorry wrong number
Make ten calls to random numbers

Silver Tongue
Successfully talked the bomber down
Unlocked 27 May 2015 at 9:42 PM

Hopeless
Neutralize the bomber
Unlocked 28 May 2015 at 6:00 PM

Unpersuasive
An explosive result

Elliot Ness approach
Bust Van der Waal's door open

The Right One for the Job
Make use of Lao's skills to open Van Der Wall's door
Unlocked 27 May 2015 at 9:46 PM

Official Procedure
Call Central for Help

Three-in-One
Subject Chantelle to all three personalities
Unlocked 27 May 2015 at 10:38 PM

Hippocratic Oath
A career in medicine awaits

Placebo Effect
He won't know the difference...

Guilt Trip
Remind Dr Chigwa of what's really important

Microbiologist
Didn't analyze a single incorrect sample at Vickerman

Dramatically cleaned a screaming pile of biscuits
Cured Martin Niester on the first try

I Needed That
Don't blame him one bit

Shooting Gallery
Got through the conveyor room and back undetected

Ninja
Entered the Trance Den using the power of shadows

Super Latha Bros
Entered the trance den by fulfilling the bouncer's request

I don't need no ticket
Find another route into the Trance Den

B&
Disconnected the dancers via non-destructive means

Winners don't use drugs
Win a game of gravball without sabotaging your opponent

Mental Arithmetic
Get the crate-weight correct by the second attempt

Guarded by Fate
Survive up to Part 9 without dying once

Bombs Away
They shouldn't have left that there in the first place...

Mincemeat
The Mindjacker meets his gruesome end

Justice for all
Successfully arrest the Mindjacker

Civic Continuity
Returned city control to Central

Brave New World
Nina's argument was most persuasive.

Talking Heads
Played through the game with the commentary on

Dave Goldfarb
Only give Stepford's personality to the restaurant guard
